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CN 3.0 Dev Broadcast

CN 3.0 Dev Broadcast



Chapter 11 "Walking on a Long, Long Trail"

    Through smoke and scorched earth, across craters and trenches, what truly lays life to rest: a steel shovel that buries the fallen, or cannons that end war through war? This is not the first war, nor will it be the last. Yet there are always those who carry hope, walking alone down the long, long trail.




    Version 3.0 "Walking on a Long, Long Trail" is coming soon! The version PV and more event details will be released on June 19!

    The title is not official, it could be from the following: "A Long Long Way" by Sebastian Barry (2005), set in World War 1. "There's a Long Long Trail A-Winding", popular song of World War 1.



I: New Story Expansion System: The Frontline Observation Room Goes Live!

    Starting from Version 3.0, a brand-new story expansion system — the Frontline Observation Room — will be available.

    To help everyone more intuitively grasp the direction of the 3.0 main story series, two new features, "Sandtable Deconstruction" and "Traces of War", will be implemented. These functions record key time points in the main storyline. You can manually adjust the timeline and view the corresponding content on the sandtable. Other events that occur concurrently with the main story will also be included. By reading through the detailed records, you’ll uncover even more information.

    While experiencing the story and activities as usual, you can also complete tasks in the Observation Room to earn extra generous material rewards. In Version 3.0, players can obtain the Seedling Key, used to awaken a specific Druvis III Euphoria. Tasks will update with each version, and the rewards will progressively increase. In the future, you’ll be able to obtain rare material packs, exclusive Psychubes, new Wilderness decorations, and even a 6-star Character Garment.

    Unfinished tasks can still be completed later via the [Left-Behind Matters] system.




II: Brand-New Login Interface

    With the launch of the 3.0 main storyline, a new login interface will be introduced, featuring rich dynamic effects to enhance the user experience.

    We’ve also received your feedback about revisiting previous login screens — this feature is currently in development. Once it goes live, you’ll be able to freely choose from all previously implemented login interfaces.




III: New Floors of “Reveries in the Rain”: Depths of Myth

    “Reveries in the Rain” will introduce a new Myth Manifest in Version 3.0: The New Age Proclaimer.

    At the same time, Floor 410M–450M of the Depths of Myth will open for new challenges.




IV: Crafting Feature Optimization

    After the 3.0 update, when enhancing Resonance, Insight, Euphoria, or Psychubes, if you lack required materials but possess sufficient lower-tier items that can be crafted into them, the system will prompt you. You can then auto-craft the required items and proceed with the upgrade in one tap.




V: Clarification on Permanent Recruit Pool for 2.6 & 2.7 Characters

    Due to the adjustment of version numbers, characters like Recoleta and Aleph, originally planned to enter the permanent recruitment pool in Version 2.9, will now do so in Version 3.0. This still maintains the original timing — two versions after their debut, only with the version number updated.

    The same applies to characters from Version 2.7, such as Hissabeth, Name Day, and Kiperina.




Original Broadcast